Featured Projects
By Stephan Calitz
On 09, Nov 2025 | In 3D Animation Game Design | By Stephan Calitz
NEURO XR
Jonathan Bala posted on LinkedIn:
“Another step closer to bringing XR into our daily lives!
Cyberful is rehabilitation virtual reality experience by NeuroXR UG
It’s been an absolute pleasure bringing this to life with Jared Brandjes, Stephan C Calitz and the NeuroXR UG team!”
By Stephan Calitz
On 09, Nov 2025 | In 3D Animation Game Design Visual Effects | By Stephan Calitz
LUDUM DARE 48
A little Minesweeper-inspired puzzle game we came up with for Ludum Dare 48.
LD48 – Controller prototype
By Stephan Calitz
On 09, Nov 2025 | In 2D Animation Game Design Mixed Media | By Stephan Calitz
EXQUISITE CORPSE
The “Exquisite Corpse” (originally “Cadavre Exquis” in French)
is a collaborative art game invented by Surrealist artists in the 1920s.
Originally done with folded paper drawings or shared poems, the Exquisite Corpse concept now extends to digital media celebrating collaboration and unpredictability in art-making.
I – The Void – by Nina Torr, Garreth Fradgley & Stephan Calitz
II – The River – by Nina Torr & Stephan Calitz
By Stephan Calitz
On 11, Nov 2023 | In 2D Animation 3D Animation | By Stephan Calitz
MARSHMELLO
Fun times with TOON53!
We recently collaborated on animating these sweet Latin Visualisers for MARSHMELLO and fellow artists: #anuelaa #polimawestcoast #lilcake #brray #nickyjam #chocquibtown #luisasonza
Attribution by BaseOptimal and the Sketchfab community.
By Stephan Calitz
On 10, Jul 2023 | In 3D Visualisation Game Design Mixed Media | By Stephan Calitz
Unreal Mining
Outtakes from a mining simulation project done in Unreal Engine 5 (and Blender).
By Stephan Calitz
On 18, Sep 2022 | In 3D Animation Game Design Visual Effects | By Stephan Calitz
I don’t know
I KNOW, I DON’T KNOW
AN OPEN WINDOW STAFF EXHIBITION
How do we confront that which we have no knowledge or understanding of?
The exhibition invites participants to explore one of the many things that they feel they should know, yet don’t, or to engage with something that they simply cannot fully grasp or make sense of.
“Meta” suggests the human in question has transcended beyond its counterpart, but could meta-me truly be a better me? Will we get to revisit past events; will we be braver or will we still make the same mistakes? Who knows what the future will bring?
Just put yourself in my shoes for a minute… [Recording of event]
By CONTENTBOX
On 15, Jun 2019 | In 2D Animation 3D Animation Game Design | By CONTENTBOX
Showreel #3
Big thanks to all the people who helped, especially the Virtual Window team and the Game Jams that made it happen.
By CONTENTBOX
On 02, Jun 2017 | In 3D Visualisation Game Design | By CONTENTBOX
Virtual Window
An interactive map for the Open Window – Institute for Digital Arts & Sciences, located in Centurion, South Africa.
Virtual Window will eventually become an educational MMORPG (Massive multiplayer online role-play game) that fuses game mechanics with an existing educational system, content contribution and social interaction.
By CONTENTBOX
On 15, Jun 2016 | In 3D Visualisation | By CONTENTBOX
MERNOK ELEKTRONIK
MERNOK REEL II: Mining-technology visualisation (2016)
By CONTENTBOX
On 24, May 2016 | In 2D Animation 3D Animation Game Design | By CONTENTBOX
Showreel #2
We seemed to do a lot more interactive and stylised content this year… special thanks to the X8 team (& MAN-MAN)!!
